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Defines |
| #define | PSP_AUDIO_VOLUME_MAX 0x8000 |
| | The maximum output volume.
|
| #define | PSP_AUDIO_CHANNEL_MAX 8 |
| | The maximum number of hardware channels.
|
| #define | PSP_AUDIO_NEXT_CHANNEL (-1) |
| | Used to request the next available hardware channel.
|
| #define | PSP_AUDIO_SAMPLE_MIN 64 |
| | The minimum number of samples that can be allocated to a channel.
|
| #define | PSP_AUDIO_SAMPLE_MAX 65472 |
| | The maximum number of samples that can be allocated to a channel.
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| #define | PSP_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63) |
| | Make the given sample count a multiple of 64.
|
Enumerations |
| enum | PspAudioFormats { PSP_AUDIO_FORMAT_STEREO = 0,
PSP_AUDIO_FORMAT_MONO = 0x10
} |
Functions |
| int | sceAudioChReserve (int channel, int samplecount, int format) |
| | Allocate and initialize a hardware output channel.
|
| int | sceAudioChRelease (int channel) |
| | Release a hardware output channel.
|
| int | sceAudioOutput (int channel, int vol, void *buf) |
| int | sceAudioOutputBlocking (int channel, int vol, void *buf) |
| | a
|
| int | sceAudioOutputPanned (int channel, int leftvol, int rightvol, void *buffer) |
| | a
|
| int | sceAudioOutputPannedBlocking (int channel, int leftvol, int rightvol, void *buffer) |
| | a
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| int | sceAudioGetChannelRestLen (int channel) |
| | a
|
| int | sceAudioSetChannelDataLen (int channel, int samplecount) |
| | a
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| int | sceAudioChangeChannelConfig (int channel, int format) |
| | a
|
| int | sceAudioChangeChannelVolume (int channel, int leftvol, int rightvol) |
| | a
|